7 October 2015 by Caron Wills
After completing the first part; Wine's Conformance Tests ran and that was all well and good and fun. There was a flurry of flashes on the screen, various windows were named after various tests, sound played, I rejoiced. It was an exciting accomplishment!But the report did not work. My results did not show up and I was quickly frustrated. This is where I considered giving up.I don't need to have a beer, right?I mean, that's really a simple carrot and nothing else. I wanted to submit the results but if it won't run, it won't run; and it did run but for some reason it didn't report.
This is where the community comes in. This is where we often don't realize how many people are around us willing to help. I dropped a hint at my frustrations into chat and…
2 October 2015 by Caron Wills
I had the pleasure of attending WineConf 2015 in Vienna, Austria. The weather was better than I could have asked for, the food was excellent. The company of thirty five other contributors to Wine was encouraging and appreciated. It's the first WineConf in years and it was well overdue.
Everyone's reports are trickling in and we're all scurrying to do the work asked of us to help move the project along. The coming weeks and months should reveal the community is more driven than ever. We've re-united with those who had trickled to Wine-Staging and there's a flurry of updates going to wiki pages, blogs, and articles all around. Not to mention the process changes, thinking around bugs and forums, and so much more.
My little piece has to do with…
29 September 2015 by Jana Schmid
Every once in a while you have a blog topic bouncing around in your head, but you lack the inspiration to start it. Well I got it, on Sunday, when I was at the mall with my 2 kids enjoying a beautiful morning full of ice lattes, lemon bread and the Fall's latest fashions.My phone dings. It's Twitter. Someone mentioned me. On CodeWeavers corporate account. The Tweet asked who our target market was, and opined that if it was Apple then we should really work on our newsletter layout. With #servicetweet. Instantly, my blood pressures skyrockets. Did I royally screw up something? Did I put a Linux box on a Mac promotion? Quickly I pull up the 'newsletter,' which is actually an email promotion we're running. You know: to-may-to, to-mah-to. But after a quick…
10 September 2015 by Jon Parshall
[As some of you may recall, I'm testing World of Warships at work, because we're doing the Mac port of this forthcoming game for Wargaming, Inc. That's right, playing games actually is "testing." As it happens, too, I'm also a naval historian who's written a book on the Battle of Midway, an adjunct lecturer for the U.S. Naval War College, and and blah blah blah. So, not surprisingly, I've been enjoying my testing. Here are some further ruminations on the game...]I can still recall the first time I encountered a Cleveland-class cruiser in World of Warships. The memory of it was that searing. I was sailing around in my Tier 4 Phoenix, guarding a channel between some islands. My radar suddenly showed a possible enemy cruiser. But when I looked through my…
12 August 2015 by Caron Wills
This week we spent quality time with World of Tanks to test how well it runs across Lion, Mountain Lion, Mavericks, Yosemite and El Capitan. We performed a framerate check on various systems with several graphics cards and verified room for improvement in performance. This work has been given to Wargaming along with a fix for a beautiful LED light experience on Intel graphics cards.
We retested Vanguard Princess with the latest version of the
unofficial xbox driver on El Capitan. We verified that our implementation work for winmm remains functional and that gameplay proceeds as expected on Yosemite and El Capitan.
We confirmed that Neverwinter Nights 2 servers have been shut down. While this is not surprising, it will come as a disappointment to…
11 August 2015 by Jon Parshall
It's no longer a secret that we've been doing work for Wargaming, Inc., the makers of the hugely popular World of Tanks, World of Warplanes, and the forthcoming World of Warships (which is currently in open beta). We're doing the Mac port of World of Warships, and we've gotten to the point where it's in good enough shape that it needs some serious testing. And who better to do some serious testing than a naval historian who's written a book on the Battle of Midway, and who is an adjunct lecturer for the U.S. Naval War College, and given talks at Pearl Harbor, the National WWII Museum, the Nimitz Museum, and blah blah blah? Yeah, ummm, I guess that'd be me.
Splash screen for World of Warships, running on my Mac. Late-war Nagato-class battleship, so…
28 July 2015 by Caron Wills
The last two and a half weeks of testing were heavily occupied with attention to World of Tanks and World of Warships.
With World of Tanks we began by triaging a crash that started with the 9.9 update. We fixed the issue quickly and sent a new build to Wargaming. We followed this with a fix for a severe drop in framerates with the 9.9 update. A fix for the framerate issue and a mouse offset issue is on it's way to Wargaming now. We continue work on a rendering issue that lights up the garage as though it were decorated with blue LED lights on Intel based systems.
For World of Warships we spent a majority of the time working with the black screen a user would be met with upon login. The problem is related to
Wine Bug number 35397. With more testing…
13 July 2015 by Caron Wills
It's been another busy two weeks in Testing Land:We spent time reading through and updating our Fedora documentation to ensure we mention dnf instead of yum, where appropriate. During this review we consolidated some of our Linux sound troubleshooting pages and flagged out-of-date pages so they will no longer show up in Google searches.
Our bi-weekly testing cycle with
Wine 1.7.46 did not reveal any new regressions within CrossOver.
We retested bugs with
Excellerate and created a basic CrossTie for the application.
The developer of Virtual DJ Studio 7 stopped by our site to leave feedback:
His words inspired us to create a CrossTie of
Virtual DJ Studio and try it out on El Capitan.
For CrossOver 15 development, we added the extension .cxlog to all log…