Mostly we code...sometimes we write. Every once in a while, we podcast.

I thought I'd take some time to update our road map and lay out our plans.Today we've shipped CrossOver Games 7.1, which fixes a lot of niggling bugs in a variety of games.  Our game team is going great guns, and I think that 2008 will see some steady…

Today marks a major milestone for me, personally, for CodeWeavers, and for the Wine project.Not only did we ship CrossOver 7, our best CrossOver yet, but we, together with the rest of the Wine community, shipped Wine 1.0 today.Wine 1.0 has been 15 years in…

(With apologies to Paul Masson)We have had a long struggle this spring, and now into summer. We've been working hard to make Wine, and therefore CrossOver, run Microsoft Office 2007, particularly Outlook. I had hoped that we would have this working much…

We go through our days looking for meaning and purpose to our lives, and I think I've found just that in playing Team Fortress 2.  While I am getting better almost daily, I have found several life lessons from killing (and being killed) in the course…

I guess I don't have much to say because I find it difficult (even challenging) to keep up with my BLOG.  I admire people that have the ability to consistently write witty and interesting thoughts on a daily basis.  Me, I am more of a monthly,…

So today, Stefan was helping someone that posted a cry for help on our forums. In digging a bit further, he discovered that this guy was actively working against us, as you can see by searching for bonkeykong on this pirate site.So this is like stealing a…

I thought I'd take a minute to go a little more in depth on our recent announcement of 'experimental' builds of CrossOver.It is a very exciting time for Wine - we've been making great strides on our way to Wine 1.0, and I'm thrilled with that progress.…

Today we shipped CrossOver Games. I am very excited by this change; I have enjoyed computer games all of my life, and I like the idea that we can help others enjoy their new computers fully. I'm also tickled by the story of how CrossOver Games came to…

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