26 April 2010 by Jeremy White
Software guys are often accused of wanting to spend too much time
polishing their beloved programs. I'm very guilty of that myself, and
that's doubly hard because of our work on Wine. While Wine is amazing, it's
not perfect, so there is a challenging balance in deciding that we've made
enough progress to justify a release.
Of course, if you let us software guys decide,
we'll take forever and never ship anything.
Luckily for our gaming customers, Valve has forced our hand. That is,
they have released an entirely rewritten version of Steam today. And, unfortunately, it
does not work at all in our existing CrossOver Games releases.
And since Steam is a large part of what our customers use CrossOver Games for,
we've been forced to rush…
2 February 2010 by Jeremy White
I realize that it's trite for anyone in the computer industry,
but I have to confess to being a life long fan of Star Trek.
Now, mind you, I don't know Klingon, I don't own a starfleet uniform,
and I don't routinely go around quoting obscure Ferengi dialog.
So there are many that would say I don't really qualify as a trekkie (or trekker, although I do know
that it's a point of debate :-/ ).
But my wife and I have watched every episode and every movie, and we've
enjoyed sharing many of the episodes with our kids.
So when Cryptic offered an opportunity to beta test
Star Trek Online,
I jumped at the chance. With a lot of hard work the team here and
some help from Cryptic, we were just able to get it running in Wine.
5 January 2010 by Jeremy White
I thought I'd start the year fresh with a road map of what we hope to accomplish in 2010.
Early in the year, we plan to bring out 'Snow Mallard', our new platform for CrossOver 9.
This is going to be an exciting release for us for a variety of reasons.
Our Linux users will be excited to see the first ever revamp of the GUI; folks that are weary of the TK look should enjoy the fresh new GTK interface. We also think the user interface as a whole is going to be substantially better, both for Mac and Linux users. It should feel faster and cleaner.
Next, we're going to make a major shift in the way we approach applications. CrossOver 9 is going to include the concept of 'Application Profiles'; a way to describe a given Windows application and…
26 October 2009 by Jeremy White
Wednesday the 28th is the one year anniversary of our
Lame Duck giveaway special, in which we gave away 650,000
copies of CrossOver, melted down our servers, and destroyed
the US economy.
We're choosing to celebrate the anniversary in a variety
of ways. First, we're going to launch a 'CrossOver is NOT Free'
promotion starting on Wednesday.
Next, in honor of the Lame Duck, we have given our next
two upcoming releases code names. 'Snow Mallard' is the upcoming version
of regular CrossOver and 'Zombie Mallard' is the upcoming version of
Snow Mallard represents a radical departure for us. For the first time,
we're going to embrace the reality that CrossOver runs many applications,
rather than just a limited…
18 September 2009 by Jeremy White
So now that Snow Leopard is out and roaring, a debate is raging inside CodeWeavers about Tiger. With each release of Mac OS X, we have to tune CrossOver; we've yet to have a major release 'just work'. And at this point, CrossOver runs on all versions of Mac OS X that run on an Intel processor.
But I'm getting a lot of pressure to drop Tiger support from the development team.
Supporting Tiger slows us down; there are more advanced techniques we don't use, because we need to remain backwards compatible with Tiger. Further, Tiger never really supported CrossOver that well; there is a nasty bug that causes a serious performance hit. Nicely, Apple fixed that in Leopard. Further, less than 10% of our customer base is still on Tiger. So there are a lot…
2 September 2009 by Jeremy White
So I think of myself as an open minded person, and I'm deeply passionate about securing rights for every person, regardless of race, religion, sexual orientation, or operating system choice. (Although I'm not so sure about marriage amongst Windows users - is that really safe? 😊 ).
However, I just can't get behind the idea of
Civil Rights for Zombies. Now I understand that Zombies were people, too, and that we should be open minded and considerate where we can. But, feeble as it may be, I'm remarkably fond of my brain, and don't care to have it eaten.
Perhaps history will judge us all harshly. Perhaps it would be more humane to establish zoos, where they could be safely watched, as we do with other predators, such as Snow Leopards. But…
20 August 2009 by Jeremy White
Each year, my family vacations in beautiful
Door County, Wisconsin. In fact, my wife has been there every year but one of her life. It's a great vacation; we stay at a fantastic timeshare that my wife's parents own.
One year - the first time we took our older son there - we had what we refer to as "the vacation from Hell". Our son developed asthma and croup that week. This was long before we understood either ailment, so all we knew was that he was miserable and that three days of sleep deprivation mess you up. We finally fled in misery, late in the night, in a complete fog bank. It felt like a bad horror movie 😢. We still have fond memories of a Shell station near Green Bay that was far enough inland to be out of the fog. Nicely, every year…
5 August 2009 by Jeremy White
There are many frustrations running a small business. You don't have an army of accountants to deal with
oddball tax problems
. You don't have a large marketing department to run expensive ads on national TV. Your embezzlement choices are paper clips or pens, not millions of dollars in golden parachutes.
But there is a lot of joy as well. You get to pull together fun marketing campaigns. If you're bored of the grind, it's nice to knock off to go grab some shag carpet samples, and roll start an old car.
Last week was even more fun -
our game developers told us that we were ready for some large scale testing on a lot of work they'd done. So I got to order everyone in the office to play games. Despite the fact that Left 4 Dead was playing…