Mostly we code...sometimes we write. Every once in a while, we podcast.

The year was 2012. It was the last time our website was redesigned. It was a time when it was believed that Adobe Flash would survive, it was the death of the fold and typography was really started to explode in the world of web design. It was a time when…

The final piece is getting Wine Test Daily to run automagically. That means, it should run when I'm not here, whenever Wine has been updated. Sure, I can reach over and start all of the tests on each system here at CodeWeavers every day when I appear at…

After completing the first part; Wine's Conformance Tests ran and that was all well and good and fun. There was a flurry of flashes on the screen, various windows were named after various tests, sound played, I rejoiced. It was an exciting…

I had the pleasure of attending WineConf 2015 in Vienna, Austria. The weather was better than I could have asked for, the food was excellent. The company of thirty five other contributors to Wine was encouraging and appreciated. It's the first WineConf in…

Every once in a while you have a blog topic bouncing around in your head, but you lack the inspiration to start it. Well I got it, on Sunday, when I was at the mall with my 2 kids enjoying a beautiful morning full of ice lattes, lemon bread and the Fall's…

[As some of you may recall, I'm testing World of Warships at work, because we're doing the Mac port of this forthcoming game for Wargaming, Inc. That's right, playing games actually is "testing." As it happens, too, I'm also a naval historian who's written…

This week we spent quality time with World of Tanks to test how well it runs across Lion, Mountain Lion, Mavericks, Yosemite and El Capitan. We performed a framerate check on various systems with several graphics cards and verified room for improvement in…

It's no longer a secret that we've been doing work for Wargaming, Inc., the makers of the hugely popular World of Tanks, World of Warplanes, and the forthcoming World of Warships (which is currently in open beta). We're doing the Mac port of World of…

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