Mostly we code...sometimes we write. Every once in a while, we podcast.

The final piece is getting Wine Test Daily to run automagically. That means, it should run when I'm not here, whenever Wine has been updated. Sure, I can reach over and start all of the tests on each system here at CodeWeavers every day when I appear at…

After completing the first part; Wine's Conformance Tests ran and that was all well and good and fun. There was a flurry of flashes on the screen, various windows were named after various tests, sound played, I rejoiced. It was an exciting…

I had the pleasure of attending WineConf 2015 in Vienna, Austria. The weather was better than I could have asked for, the food was excellent. The company of thirty five other contributors to Wine was encouraging and appreciated. It's the first WineConf in…

This week we spent quality time with World of Tanks to test how well it runs across Lion, Mountain Lion, Mavericks, Yosemite and El Capitan. We performed a framerate check on various systems with several graphics cards and verified room for improvement in…

The last two and a half weeks of testing were heavily occupied with attention to World of Tanks and World of Warships. With World of Tanks we began by triaging a crash that started with the 9.9 update. We fixed the issue quickly and sent a new build to…

It's been another busy two weeks in Testing Land:We spent time reading through and updating our Fedora documentation to ensure we mention dnf instead of yum, where appropriate. During this review we consolidated some of our Linux sound troubleshooting…

Two weeks ago we welcomed a new MacBook Pro into our mix. This dual GPU updates our spread of hardware for game testing and brings the AMD Radeon R9 370M to our capable hands and allows us to continue our testing on the Intel Iris. We said goodbye to our…

CodeWeavers company policy is to give every improvement, no matter how tiny it might be, back to Wine. In fact, we practice this policy by committing almost everything to Wine first and then bring it over to CrossOver so we can test and check changes…

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