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We wish we were squidding: a bit behind on the next CrossOver release

In my last update, I shared the exciting news that CrossOver 21 was running on an early Monterey beta. Now that Monterey’s release is imminent, I have some more news to share about our support plans.

We pride ourselves on transparency to the point of brutal honesty here at CodeWeavers, so I’m going to give it to you straight: both our good news and our bad news. The bad news: we are not quite ready to claim full Monterey support for CrossOver. While our internal testing shows that very nearly everything in CrossOver 21 works well on Monterey, we did find one issue: Xbox 360 controllers do not work on 21. We have a fix queued up for an update to CrossOver 21, but that release is not quite ready. This leads to my good news…

It has been a few years since we released an update to a major CrossOver version that was not limited to a few key bug fixes. I know that waiting a year for cool new features is a long time, and so we are planning some pretty exciting things for our CrossOver 21.1 release later this year. Since this is a more involved release, it’s taking a little bit longer to get ready for beta. We can’t wait to share it with you once it’s ready, and we hope you will agree that it was worth the wait!

We never recommend that folks upgrade to the newest macOS version immediately upon release, and the same is true this time with Monterey. If you choose to upgrade to Monterey, we expect CrossOver 21 to work pretty well (except for Xbox 360 controllers, of course). If you find a problem, you are welcome to submit a support ticket or post in the forums. When we are ready to bring CrossOver 21.1 to beta, we will also be asking our beloved BetterTesters to submit reports for Monterey functionality at that time. Upon its release, CrossOver 21.1 will be the first version considered fully supported for use with Monterey.

Thank you all for your patience and understanding! Please feel free to speculate in the comments and forums about what cool features we might be adding to CrossOver 21.1 😊

Best,

Meredith

The following comments are owned by whoever posted them. We are not responsible for them in any way.

Thank you for Crossover and for your transparency! Thank everyone there for all their work. I appreciate transparency and respect it. I have thought of getting a Lifetime license, but frankly I have delayed mostly because Apple has become such an "IBM" and Microsoft and Big Tech trying to control and manipulate rather then win users by supplying their needs. I have considered moving to Linux and therefore delayed getting the MacOS Lifetime license. I am wondering if there is a package with Lifetime for MacOS AND Linux leaving the door open for me to go either way.

Regardless, thank you all again for a great product and all your hard work and very especially for transparency.
R N Posted:
Thank you for Crossover and for your transparency! Thank everyone there for all their work. I appreciate transparency and respect it. I have thought of getting a Lifetime license, but frankly I have delayed mostly because Apple has become such an "IBM" and Microsoft and Big Tech trying to control and manipulate rather then win users by supplying their needs. I have considered moving to Linux and therefore delayed getting the MacOS Lifetime license. I am wondering if there is a package with Lifetime for MacOS AND Linux leaving the door open for me to go either way.

Regardless, thank you all again for a great product and all your hard work and very especially for transparency.


Hi there,

Yes, you can use CrossOver Lifetime on both macOS and Linux!

Best,
Meredith
Can we sign up to be a beta tester
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Thanks for such a concise and clear article about support for the new version of MacOS alongside your efforts to release new features.

Will there be another post when you are able to test on the M1 Apple MacBook Pro laptops that are going to start shipping soon?
Thanks for being always that transparent. I hope you solve the controller issue on time (or maybe someone at Apple can help 😉).
As for the bugs we know you are doing your best job and that it's impossible to find all of them during testing phase so we are more than ready to report them 😁
+1 to sign up and be a 21.1 beta tester.
This is looking to be an awesome release, can't wait to see what goodies are in store!
Will there be native apple silicon version, not rosetta intel app?
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"We pride ourselves on transparency to the point of brutal honesty .."
- so far so good
"we are planning some pretty exciting things for our CrossOver 21.1 release .."
- so you're announcing 'things' are coming for the next release ? that sounds not that much like transparency and brutal honesty..
"we hope you will agree that it was worth the wait!"
- oh yeah .. i can't wait for 'things' to come in future releases.. i'm so excited about 'things'..

for the sake of constructive criticism:
if you say you're going to be transparent and honest, then do it.
what you did instead, was stating you'd be transparent and honest, and revealed you'd bring 'things' to the next update, and you then invite people to speculate of what those 'things' might be. i mean.. you're undermining your own credibility there with communication like that.
if you wanted to tease, then give some hints as start point to have users speculating over what it might be. and replace 'transparent and brutal honesty' part with 'teasing'. you managed to fail both ways (at teasing and also at clearly announcing in a transparent manner).
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Hi folks,

Answering a couple of questions here.

First, info about the BetterTester program and a link to sign up can be found here: https://www.codeweavers.com/bettertester

And second, we do have new Apple hardware on its way, and we'll definitely update people once we're able to try it out :)

Best,
Meredith
Is it DX12 support? Is DX12 planned in the next 2 years? What stands between now and DX12 support? Would more funding help? Or is it out of your hands until Metal improves?
Thanks for the update. I really hope for Apple Silicon native version or at least an optimised version.
Keep up the good work.
How do the updates work in case of PortJump games like Final Fantasy XIV? If you make some new optimisations for the game, will the PortJump update through the game launcher or should I reinstall the game?
SP Posted:
Is it DX12 support? Is DX12 planned in the next 2 years? What stands between now and DX12 support? Would more funding help? Or is it out of your hands until Metal improves?


Hi there,

We are planning on DirectX 12 support for macOS! We have actually been laying the groundwork for years, since we had a lot of work to do to play nice with Metal. We hope to improve our DirectX 12 support for Linux with CrossOver 22, and macOS hopefully won't be too far behind!

Best,
Meredith
3
Sebastian Guła Posted:
How do the updates work in case of PortJump games like Final Fantasy XIV? If you make some new optimisations for the game, will the PortJump update through the game launcher or should I reinstall the game?


Hi there,

Updates to our PortJumps are done on a case-by-case basis: they get updated to a newer version of CrossOver if/when it is determined that there is an advantage to doing so (that is, they don't all just get updated whenever we have a CrossOver release). When there are new versions available, you will be able to update from within the application; you shouldn't need to reinstall.

Best,
Meredith
VERY EXCITING!!!
Meredith Johnson Posted:
SP Posted:
Is it DX12 support? Is DX12 planned in the next 2 years? What stands between now and DX12 support? Would more funding help? Or is it out of your hands until Metal improves?


Hi there,

We are planning on DirectX 12 support for macOS! We have actually been laying the groundwork for years, since we had a lot of work to do to play nice with Metal. We hope to improve our DirectX 12 support for Linux with CrossOver 22, and macOS hopefully won't be too far behind!

Best,
Meredith



That's awesome news! Being new in the community, this leaves me wondering: what is the rough ETA for v22, for Mac? Q1 2022? second half of 22? Or more in 2023?

Thanks for the hope! :)
Meredith Johnson Posted:
SP Posted:
Is it DX12 support? Is DX12 planned in the next 2 years? What stands between now and DX12 support? Would more funding help? Or is it out of your hands until Metal improves?


Hi there,

We are planning on DirectX 12 support for macOS! We have actually been laying the groundwork for years, since we had a lot of work to do to play nice with Metal. We hope to improve our DirectX 12 support for Linux with CrossOver 22, and macOS hopefully won't be too far behind!

Best,
Meredith


Um, just joined the community after using wine for years to say THANK you, and you guys are amazing. The future is so bright I'm almost blind.
JP Boily Posted:


That's awesome news! Being new in the community, this leaves me wondering: what is the rough ETA for v22, for Mac? Q1 2022? second half of 22? Or more in 2023?

Thanks for the hope! :)


We hope to release CrossOver 22 in the first half of 2022. If I could give you a more definite timeline, I would, but our development is very much quality-driven: we will release when we feel it's stable and chock full of as many improvements as we can pack in!

Best,
Meredith
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