Age of Empires II: Definitive Edition Forum

This is a community forum and not official technical support. — If you need official support: Contact Us

The following comments are owned by whoever posted them. We are not responsible for them in any way.

Back to Threads Reply to Thread

AoE2DE using Steam on Mac ( Displays Background but not foreground objects)

I am using Crossover 20.2 on a MacbookPro 2013 running BigSur (11.1) with Retina
Configured -
Exactly as described in https://www.reddit.com/r/macgaming/comments/k3ac4y/aoe2de_on_osx_using_crossover/ (WIn 7 Bottle)
Problems -

  1. All foreground objects are not being displayed (ie- The HUD except for the resource numbers, and the actual units/buildings).
    • Though the background is being displayed.
  2. Crossover is not detecting it is a Retina (maybe because I am using SwitchResX?)
    Have Tried -
    Installing .net 4.5.2
    Installing VC++ 2015
    Installing DirectX11 Runtime From Microsoft
    Removed/reboot/reinstall both CrossOver and SwitchResX - No Changes to foreground objects

Any Suggestions?

I've configured recently (2 or 3 weeks ago). Running crossover 20.0.2 | macOS Big Sur

I've done the following:

  • Created Win10 (64 bit) Bottle
  • Installed Steam into that bottle
  • Downloaded Age of Empires II: Def Editon on Steam

Before running the game then:

  • Installed DXVK into bottle
  • Installed DirectX for Modern Games
  • Installed C++ 2015 64bit
  • Enabled DXVK backend D3D11 in the bottle
  • Added "SKIPINTRO" on Steam launch game options
  • Hit play

The game works perfectly to me without dealing with dlls etc. I have an error in multiplayer though that I've shared in the forum.

I am having the same issue as OP

EDIT 1: Also Late 2013 MBP

Did as Gavinsan explained and I still have same issue as OP. Anyone found a solution for this?

P.S. 2015 Macbook Pro

Has anyone been able to apply the graphics update/add-on?
The game looks crappy with the standard install.

I'm having the same issue too. Also a 2013 MacBook Pro.

It ran fine in 10.14, I tried also a fresh install of 10.15 ( skipped 10.15 on my main partition and went to 11 \ Big Sur), and it also exhibits the same issues.
A fresh install of 10.14 on another partition and it works again.

I've tried reinstalling AOE2DE multiple times, and even used some of the community scripts apart from CrossOver - I came to Crossover in the hope that it would work. If it did, I'd gladly buy a licence.

Just as a quick update, I did a search for "DXVK" from the location Crossover uses as the drive, and came across a AoE2DE_s_d3d11.log

What I get to is:

err:   DxvkGraphicsPipeline: Failed to compile pipeline
err:     vs  : VS_952314f1aa1489ea5b4ec4ca309c8db971d7d68f
err:     fs  : FS_8eb9b0ba3f5ce577fd47657949effbe20ac27f78
err:     attr 0 : location 0, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 0
err:     attr 1 : location 1, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 16
err:     binding 0 : binding 0, stride 32, rate 0, divisor 0
err:   DxvkGraphicsPipeline: Failed to compile pipeline
err:     vs  : VS_d2c410846d3713e8f4f527a2bd28800888a304a0
err:     fs  : FS_2b971528ad5105354e9ae6c744a774428e5c4f81
err:     attr 0 : location 0, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 0
err:     attr 1 : location 1, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 16
err:     attr 2 : location 2, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 32
err:     attr 3 : location 3, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 48
err:     attr 4 : location 4, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 64
err:     attr 5 : location 5, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 80
err:     attr 6 : location 6, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 96
err:     attr 7 : location 7, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 112
err:     attr 8 : location 8, binding 0, format VK_FORMAT_R32G32B32A32_SFLOAT, offset 128
err:     binding 0 : binding 0, stride 144, rate 0, divisor 0

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

CodeWeavers or its third-party tools process personal data (e.g. browsing data or IP addresses) and use cookies or other identifiers, which are necessary for its functioning and required to achieve the purposes illustrated in our Privacy Policy. You accept the use of cookies or other identifiers by clicking the Acknowledge button.
Please Wait...
eyJjb3VudHJ5IjoiVVMiLCJsYW5nIjoiZW4iLCJjYXJ0IjowLCJ0enMiOi02LCJjZG4iOiJodHRwczpcL1wvbWVkaWEuY29kZXdlYXZlcnMuY29tXC9wdWJcL2Nyb3Nzb3Zlclwvd2Vic2l0ZSIsImNkbnRzIjoxNzA4NjEzODE4LCJjc3JmX3Rva2VuIjoiNVdodEdIUkduOGt1UHMzdCIsImdkcHIiOjB9