The same issues still exist. Install works fine, you can even hear the music and read the text of the EULA which if you just use DARWINE from the open source page, it doesn't show up. I assume this is because of the extras that Codeweavers put in. The updater executes (cohupdater.exe) just fine, downloads everything. Then when you go to execute, nothing it just sits there with the loading banner then after a while it quits out with errors in the log. The only reason I have Vista installed is to play CoX (CoH/V). I am definately for voting this up to be reviewed. I would love not to have to switch in and out. According to the Known Issues, there are some advanced DirectX/OpenGL commands that aren't in Crossover yet.
Just so you know, CoH mostly works with the current builds of the winehq.org version of Wine. I asked Codeweavers about this, and they said the version that CrossOver is based on is a slightly older version of Wine, but they apparently are going to be making a release sometime early next year that incorporates some of the newer Wine code, so CrossOver will probably work with CoH fairly soon. In the meantime, you could try using Wine.
Cool, Thanks! I'm was reading up on another CoX WINE project for Linux that could easily be used in OS X by using X11. I'd have to go to the Wikipedia to find the port of WINE that does this. But I assume you are referring to this. Thanks though.
We're rebels. We're misfits. But mostly, we're software liberators. And we're very, very good at what we do. We have to be. Lots of developers work with open source, but only a tiny fraction of those are good enough to get software that was designed for one platform to work on another one. We invented CrossOver software - a unique approach to cross-platform compatibility that does not require dual-boot or another OS license. We launched PortJump to help app and game developers broaden their market beyond Windows® users. And we launched ExecMode to help organizations solve really ugly technical challenges.