Company of Heroes

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Anyone successful using this application ?
mad
mad
Posted 2008-03-25 14:58
hi,
the install works, but when i launch the game nothing happen..
i use a macbook with leopard and crossover 6.2.1
sandosanderson
sandosanderson
Posted 2008-04-25 08:51
Almost in Crossover Games 7.0.0

What worked for me:

-Install from original CD
-Install 1.40 Patch
-Install 1.70 Patch
-Install 1.71 Patch

Attempting to installing past 1.71 resulted in it saying 2.0+ is already installed and refusing to patch.

At 1.71 game starts but is extremely slow seemingly when fog is on-screen, making it unplayable at this stage.
I also had problems with black squares on some portions of the map (though I didn't have this all the time).

Manually replacing the installed files with version 2.3 resulted in the same slowdown and graphical effects.
I was able to log-in to Relic Online, but the connection would drop off shortly after.
kaffeeringe
kaffeeringe
Posted 2008-06-19 11:30
I installed it via Steam and I can start it and start a skirmish but the graphics are broken (mouse cursor in black box + incomplete textures in-game) and it is really really slow. Even the trailer is slow, so I guess there are incorrect settings.
Gerard
Gerard Turbo Chief Senior Advocate
Posted 2009-03-03 17:06
I've an exclusive Two-Disc Edition (shipped with my MSI-GPU).
I was not able to install the game. Test it on several ways (from DVDs and from Harddisk etc.)
Alex Mauer
Alex Mauer Turbo Chief Senior Advocate
Posted 2009-03-26 10:33
The steam install kinda works, except that all the textures in the game are black.  I've an ATI HD4850.
Alan Johnson
Alan Johnson
Posted 2009-08-01 14:11
I recently installed Crossover Games and tried CoH.  These are the results:

- Installed Steam via the wizard, works fine.  Steam downloaded and installed CoH/OF.

- Using Twinview with two monitors, attempting to run the game would result in a error message "unable to find a working resolution" or something similar.  Solution: specify that the Crossover/WINE runs at a set resolution compatible with the game.

- Doing that, the game loads up.  Plays the movies and attempts to log in.  This is where the problem occurs.  When logging in, the error comes up "that profile is busy, please try again later"  Doing some research on that message, it indicates there is a network problem somewhere.  I am able to create a new account, but unable to log into it.  

- The game was changed with a patch a while back that you have to log into their online server before you can play the single player etc.  Seems the next step is to figure out the network/firewall issue (works fine in windows, same machine, dual boot as far as router settings).  This is on Ubuntu 9.04.  

- Netstat shows the game listening to the 0.0.0.0 IP address:

alan@wyrm:/etc$ netstat -an | grep "LISTEN "
tcp        0      0 0.0.0.0:6112            0.0.0.0:*               LISTEN  

for whatever reason the game does not connect to the relic server, and I'm pretty sure it has something to do with the IP that it's binding to.  Firewall on the box is off and DMZ is setup on the router.  
Stefan Dösinger
Stefan Dösinger  Staff Member
Posted 2009-08-03 06:29
Try to edit /etc/hosts to make your hostname("wyrm on your machine I guess) to resolve to your external IP, not to 127.0.0.1. On Windows the hostname points to the interface last started up, and many windows apps bind to that iface. If the hostname resolves to 127.0.0.1 the games try to bind themselves to the loopback interface, and won't find any servers.

That's a bug in the game in a certain way. Any game that does this will not work properly if the computer has two network adapters, e.g. WLAN and a wired NIC. It will only work if the connection it wants to use happens to be the last one that was started.
Alan Johnson
Alan Johnson
Posted 2009-08-08 00:47
I tried editing the /etc/hosts file.  That didn't fix it.  Here is some info from the warnings.log file:
01:25:52.69   WinTransport - CreateSocket exclusive broadcast socket was available.

01:25:52.69   WinTransport - CreateSocket listening for broadcasts on default port

01:25:52.69   WinTransport - Host Name: wyrm, aliases: , type=AF_INET, len=4

01:25:52.69   WinTransport - Host IP Address #0: 192.168.1.101

01:25:52.69   WinTransport - WARNING, MultipleNetwork adapters may cause problems

01:25:52.69   WinTransport - Interface #0: ip:255.255.255.255, broadcast:255.255.255.255, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST

01:25:52.69   WinTransport - Interface #1: ip:192.168.1.101, broadcast:192.168.1.101, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST

01:25:52.69   WinTransport - Interface #2: ip:255.255.255.255, broadcast:255.255.255.255, flags=IFF_BROADCAST IFF_MULTICAST

01:25:52.69   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;

01:25:52.69   WinTransport - Quazal address string = udp:/address=192.168.1.101;port=6112

01:25:52.69   SessionManager - Peer Header Size = 16 bytes

01:25:52.69   SessionManager - Game Data overhead = 7 bytes

01:25:52.69   SessionManager - Proxy overhead = 7 bytes

01:25:52.69   Net::ThreadFunction - Entering network thread function...

01:25:52.69   MessageInternal::CreateChannel: Created channel 47535450

01:25:52.69   Session::Initialize - info, initializing session object, using threads.

01:25:52.69   SessionManager::RegisterSession - Registering new session 04f4c878

01:25:52.69   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;


(plugged in the 2nd ethernet cable (2 on board) to try to help it out but it still bound to 0.0.0.0)

01:39:43.01   WinTransport - Host Name: wyrm, aliases: , type=AF_INET, len=4

01:39:43.01   WinTransport - Host IP Address #0: 192.168.1.101

01:39:43.01   WinTransport - WARNING, MultipleNetwork adapters may cause problems

01:39:43.01   WinTransport - Interface #0: ip:192.168.1.102, broadcast:192.168.1.102, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST

01:39:43.01   WinTransport - Interface #1: ip:192.168.1.101, broadcast:192.168.1.101, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST

01:39:43.01   WinTransport - Interface #2: ip:255.255.255.255, broadcast:255.255.255.255, flags=IFF_BROADCAST IFF_MULTICAST

01:39:43.01   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;

01:39:43.01   WinTransport - Quazal address string = udp:/address=192.168.1.101;port=6112

01:39:43.01   SessionManager - Peer Header Size = 16 bytes

01:39:43.01   SessionManager - Game Data overhead = 7 bytes

01:39:43.01   SessionManager - Proxy overhead = 7 bytes

01:39:43.01   MessageInternal::CreateChannel: Created channel 47535450

01:39:43.01   Session::Initialize - info, initializing session object, using threads.

01:39:43.01   SessionManager::RegisterSession - Registering new session 04f4c878

01:39:43.01   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;


alan@wyrm:~$ netstat -an | grep "6112"
tcp        0      0 0.0.0.0:6112            0.0.0.0:*               LISTEN    
udp        0      0 0.0.0.0:6112            0.0.0.0:*                      

Marco Sebastiano Fresia
Marco Sebastiano Fresia
Posted 2009-09-07 03:24
Good day all!

I have just tried Company on my Macbook pro (core duo 2.16ghz) with Crossover Games 8 and it worked quite good, I have been able to patch up to the 1.701, the following one reported one Directx installation error, I have not tried the full patch 1.40 to 2.101 but only the incremenatl ones...

Anyhow the games (DVD Version not steam) worked really well, the only graphical issue is the mouse, where you have the usual arrow you will find a black square....

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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