Same glitches are still present, and I had dxvk installed from the start as it was recommended for the launcher install to work. It's interesting that the problem didn't show until after the install and update completed successfully. Here's my log with the additional parameters. Thanks for the assist.
[code]Running command: "C:\users\crossover\Start Menu\Programs\Epic Games Launcher.lnk"
Bottle: Epic_Games_Store
Debug channels: +event,+tid,+win,+x11drv,+d3d
CrossOver Linux 20.0.0
Install location: /home/pat/cxoffice
64-bit OS
Desktop session: mate
Window manager: Metacity (Marco)
Locale: en_US.UTF-8
Contents of /etc/os-release:
NAME="Manjaro Linux"
ID=manjaro
ID_LIKE=arch
BUILD_ID=rolling
PRETTY_NAME="Manjaro Linux"
ANSI_COLOR="32;1;24;144;200"
HOME_URL="https://manjaro.org/"
DOCUMENTATION_URL="https://wiki.manjaro.org/"
SUPPORT_URL="https://manjaro.org/"
BUG_REPORT_URL="https://bugs.manjaro.org/"
LOGO=manjarolinux
cxdiag output:
[MissingLibCapi20]
"Title"="Missing 32-bit libcapi20.so.3 library"
[MissingLibGsm]
"Title"="Missing 32-bit libgsm.so.1 library"
[MissingLibNcurses]
"Title"="Missing 32-bit libncurses.so.5 library"
[MissingLibOdbc]
"Title"="Missing 32-bit libodbc.so.2 library"
[MissingLibOpencl]
"Title"="Missing 32-bit libOpenCL.so.1 library"
[MissingLibPcap]
"Title"="Missing 32-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present"="yes"
[MissingGStreamer1Bad2]
"Title"="The gst-plugins-bad 32-bit GStreamer plugins appear to be missing h264parse"
[MissingGStreamer1Ugly]
"Title"="The gst-plugins-ugly 32-bit GStreamer plugins appear to be missing asfdemux"
[MissingGStreamer1Libav]
"Title"="The gst-libav 32-bit GStreamer plugins appear to be missing avdec_eac3"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.1"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.core.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
cxdiag64 output:
[MissingLibCapi20.amd64]
"Title"="Missing 64-bit libcapi20.so.3 library"
[MissingLibNcurses.amd64]
"Title"="Missing 64-bit libncurses.so.5 library"
[MissingLibOdbc.amd64]
"Title"="Missing 64-bit libodbc.so.2 library"
[MissingLibPcap.amd64]
"Title"="Missing 64-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present.amd64"="yes"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.1"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 455.28"
[Properties]
"opengl.core.renderer"="GeForce GTX 860M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
***** Thu Oct 29 17:24:01 2020
Starting: '/home/pat/cxoffice/bin/cxstart' '--bottle' 'Epic_Games_Store' '--new-console' '--debugmsg' '+event,+tid,+win,+x11drv,+d3d' '--workdir' 'C:\users\crossover\Start Menu\Programs' '--' 'C:\users\crossover\Start Menu\Programs\Epic Games Launcher.lnk'
CXConfig->read(/home/pat/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/pat/.cxoffice/cxoffice.conf)
Product version=20.0.0.33130
544312: Grabbing the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
544312: Got the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
CXConfig->read(/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.c4.16276
Exec-ing '/home/pat/cxoffice/bin/cxupdatecheck' '--reminder'
Exec-ing '/home/pat/cxoffice/bin/cxrating' '--bottle' 'Epic_Games_Store' '--reminder'
** Thu Oct 29 17:24:01 2020
Starting '/home/pat/cxoffice/bin/wineloader' 'winewrapper.exe' '--new-console' '--workdir' 'C:\users\crossover\Start Menu\Programs' '--start' '--'
'C:\users\crossover\Start Menu\Programs\Epic Games Launcher.lnk'
Environment:
CX_ROOT = "/home/pat/cxoffice"
CX_BOTTLE = "Epic_Games_Store"
WINEPREFIX = "/home/pat/.cxoffice/Epic_Games_Store"
CX_WINDOWS_VERSION = <undefined>
PATH = "/home/pat/cxoffice/bin:/home/pat/.local/bin:/usr/local/bin:/usr/bin:/bin:/usr/local/sbin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/var/lib/snapd/snap/bin"
LD_LIBRARY_PATH = "/home/pat/cxoffice/lib64:/home/pat/cxoffice/lib"
WINEDLLPATH = "/home/pat/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/home/pat/cxoffice/bin/wineloader"
WINESERVER = "/home/pat/cxoffice/bin/wineserver"
WINEDEBUG = "+event,+tid,+win,+x11drv,+d3d"
CX_LOG = "-"
CX_DEBUGMSG = "+event,+tid,+win,+x11drv,+d3d"
DISPLAY = ":0"
544312: Releasing the '/tmp/.wine-1000/bottle-802-28404ad.lock' lock
Command:
/home/pat/cxoffice/bin/wineloader winewrapper.exe --new-console --workdir C:\users\crossover\Start Menu\Programs --start -- C:\users\crossover\Start Menu\Programs\Epic Games Launcher.lnk
139985787782976:reading '/home/pat/cxoffice/etc/cxoffice.conf' took 0.0006s
139985787782976:reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0001s
139985787782976:544314: Grabbing the '/tmp/.wine-1000/cxoffice.conf.lock' lock
139985787782976:reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0000s
139985787782976:'/home/pat/.cxoffice/cxoffice.conf' not modified -> no need to save
139985787782976:544314: Releasing the 'cxoffice.conf' lock
140366173603648:reading '/home/pat/cxoffice/etc/cxoffice.conf' took 0.0005s
140366173603648:reading '/home/pat/.cxoffice/cxoffice.conf' took 0.0001s
140366173603648:reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0004s
140366173603648:reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0000s
140366173603648:544316: Grabbing the '/tmp/.wine-1000/cxbottle.conf.lock' lock
140366173603648:reading '/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' took 0.0000s
140366173603648:Too early to ask for a 16276 rating in Epic_Games_Store
140366173603648:'/home/pat/.cxoffice/Epic_Games_Store/cxbottle.conf' not modified -> no need to save
140366173603648:544316: Releasing the 'cxbottle.conf' lock
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0016:trace:win:User32InitializeImmEntryTable (19650412)
001f:trace:win:User32InitializeImmEntryTable (19650412)
000b:trace:win:User32InitializeImmEntryTable (19650412)
0009:trace:win:User32InitializeImmEntryTable (19650412)
0009:trace:win:GetDesktopWindow starting explorer for desktop L"WinSta0\root"
0009:trace:win:GetDesktopWindow started explorer pid 0024 tid 0025
0025:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0025:trace:win:User32InitializeImmEntryTable (19650412)
0025:trace:x11drv:init_pixmap_formats depth 1, bpp 1, pad 32
0025:trace:x11drv:init_pixmap_formats depth 4, bpp 8, pad 32
0025:trace:x11drv:init_pixmap_formats depth 8, bpp 8, pad 32
0025:trace:x11drv:init_pixmap_formats depth 15, bpp 16, pad 32
0025:trace:x11drv:init_pixmap_formats depth 16, bpp 16, pad 32
0025:trace:x11drv:init_pixmap_formats depth 24, bpp 32, pad 32
0025:trace:x11drv:init_pixmap_formats depth 32, bpp 32, pad 32
0025:trace:x11drv:init_visuals default visual 21 class 4 argb 23
0025:warn:x11drv:query_work_area _GTK_WORKAREAS is not supported, fallback to _NET_WORKAREA. Work areas may be incorrect on multi-monitor systems.
0025:trace:x11drv:xinerama_init monitor 0x0: (0,0)-(1920,1080) work (0,0)-(1920,1056) (primary)
0025:trace:x11drv:X11DRV_DisplayDevices_SetHandler Display device functions are now handled by: Xinerama
0025:trace:x11drv:X11DRV_DisplayDevices_SetHandler Display device functions are now handled by: XRandR 1.4
0025:trace:x11drv:X11DRV_XComposite_Init XComposite is up and running error_base = 0
0025:trace:x11drv:X11DRV_DisplayDevices_Init via "XRandR 1.4"
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU count: 2
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU: 0x1e0 L"modesetting", adapter count: 1
0025:warn:x11drv:query_work_area _GTK_WORKAREAS is not supported, fallback to _NET_WORKAREA. Work areas may be incorrect on multi-monitor systems.
0025:trace:x11drv:X11DRV_DisplayDevices_Init adapter: 0x1db, monitor count: 1
0025:trace:x11drv:X11DRV_DisplayDevices_Init monitor: 0 L"Generic Non-PnP Monitor"
0025:trace:x11drv:X11DRV_DisplayDevices_Init GPU: 0x1b8 L"NVIDIA-0", adapter count: 0
0025:trace:win:WIN_CreateWindowEx (null) #8001 ex=00000000 style=86000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=0x32ef10
0025:trace:win:dump_window_styles style: WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:set_window_pos win 0x10020 surface (nil) -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx hwnd 0x10020 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:set_window_pos win 0x10020 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:WIN_SetWindowLong 0x10020 -4 7f3c8a2f0940 W
0025:trace:win:alloc_winproc allocated 0xffff000e for W 0x7f3c8a2f0940 (15/4096 used)
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 89 "XRandR CrtcChange"
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 90 "XRandR OutputChange"
0025:trace:event:X11DRV_register_event_handler registered handler 0x7f3c8a3048c0 for event 92 "XRandR ProviderChange"
0025:trace:win:WIN_CreateWindowEx created window 0x10020
0025:trace:win:WIN_CreateWindowEx (null) L"Message" ex=00000000 style=86000000 0,0 100x100 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP WS_CLIPSIBLINGS WS_CLIPCHILDREN
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:set_window_pos win 0x10026 surface (nil) -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx hwnd 0x10026 cs 0,0 100x100 (0,0)-(100,100)
0025:trace:win:set_window_pos win 0x10026 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:WIN_CreateWindowEx created window 0x10026
0025:trace:win:WIN_SetWindowLong 0x10020 -4 4046a0 W
0025:trace:win:alloc_winproc allocated 0xffff000f for W 0x4046a0 (16/4096 used)
0025:trace:win:SetWindowPos hwnd 0x10020, after (nil), 0,0 (1920x1080), flags 00000040
0025:trace:win:dump_winpos_flags flags: SWP_SHOWWINDOW
0025:trace:win:SWP_DoWinPosChanging hwnd 0x10020, after (nil), swp 0,0 1920x1080 flags 00001840 current (0,0)-(0,0) style 86000000 new (0,0)-(1920,1080)
0025:trace:win:SWP_DoNCCalcSize hwnd 0x10020 old win (0,0)-(0,0) old client (0,0)-(0,0) new win (0,0)-(1920,1080) new client (0,0)-(1920,1080)
0025:trace:win:set_window_pos win 0x10020 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:win:SetForegroundWindow 0x10020
0025:trace:win:GetDCEx hwnd 0x10020, hrgnClip 0x80038, flags 00010041
0025:trace:x11drv:X11DRV_ExtEscape SET_DRAWABLE hdc 0x50042 drawable 247 dc_rect (0,0)-(1920,1080)
0025:trace:win:GetDCEx (0x10020,0x80038,0x10053): returning 0x50042 (updated)
0025:trace:win:release_dc 0x10020 0x50042
0025:trace:win:SetFocus 0x10020 prev (nil)
0025:trace:win:USER_SetWindowPos status flags = 1042
0025:trace:win:RedrawWindow 0x10020 whole window flags: RDW_INVALIDATE RDW_ERASE RDW_NOCHILDREN
0025:trace:win:alloc_winproc allocated 0xffff0010 for W 0x4017a0 (17/4096 used)
0025:trace:win:WIN_CreateWindowEx L"WineAppBar" L"WineAppBar" ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style:
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(0,0)
0025:trace:win:WINPOS_GetMinMaxInfo 106 106 / -3 -3 / 1932 1092 / 112 27
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1002c parent 0x10026 (0,0)-(112,27) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1002c surface (nil) -> (nil)
0025:trace:win:WIN_CreateWindowEx hwnd 0x1002c cs 0,0 0x0 (0,0)-(112,27)
0025:trace:win:GetWindowRect hwnd 0x1002c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1002c parent 0x10026 (0,0)-(112,27) ((0,0)-(112,27))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1002c surface (nil) -> (nil)
0025:trace:win:WIN_CreateWindowEx created window 0x1002c
0025:trace:win:alloc_winproc allocated 0xffff0011 for W 0x410930 (18/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L"Shell_TrayWnd" ex=08000000 style=80000000 0,1080 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle: WS_EX_NOACTIVATE
0025:trace:win:GetProcessDefaultLayout found description L"Wine Explorer"
0025:trace:win:GetWindowRect hwnd 0x10030 (0,0)-(0,0)
0025:trace:x11drv:update_user_time user time window 2e00014
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:X11DRV_create_win_data win 0x10030/3400002 window (0,1080)-(0,1080) whole (0,1080)-(0,1080) client (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (0,1080)-(0,1080) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (0,1080)-(0,1080) client (0,1080)-(0,1080) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 0,1080,0x0 after 10020 changes=f serial=36
0025:trace:win:WIN_CreateWindowEx hwnd 0x10030 cs 0,1080 0x0 (0,1080)-(0,1080)
0025:trace:win:WIN_CreateWindowEx L"Default IME" L"IME" ex=00000000 style=8c000000 0,0 1x1 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP WS_DISABLED WS_CLIPSIBLINGS
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10032/3400003 window (0,0)-(1,1) whole (0,0)-(1,1) client (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:invalidate_dce 0x10032 parent 0x10020 (0,0)-(1,1) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10032 surface (nil) -> (nil)
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10032 window (0,0)-(1,1) client (0,0)-(1,1) style 8c000000 flags 00000014
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10032/3400003 pos 0,0,1x1 after 10020 changes=f serial=59
0025:trace:win:WIN_CreateWindowEx hwnd 0x10032 cs 0,0 1x1 (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:GetWindowRect hwnd 0x10032 (0,0)-(1,1)
0025:trace:win:invalidate_dce 0x10032 parent 0x10020 (0,0)-(1,1) ((0,0)-(1,1))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10032 surface (nil) -> (nil)
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10032 window (0,0)-(1,1) client (0,0)-(1,1) style 8c000000 flags 00000010
0025:trace:x11drv:set_mwm_hints 0x10032 setting mwm hints to 0,4 (style 8c000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10032/3400003 pos 0,0,1x1 after 10020 changes=4f serial=65
0025:trace:win:WIN_CreateWindowEx created window 0x10032
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10030
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (0,1080)-(0,1080) ((0,1080)-(0,1080))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (0,1080)-(0,1080) client (0,1080)-(0,1080) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 0,1080,0x0 after 10020 changes=4f serial=69
0025:trace:win:WIN_CreateWindowEx created window 0x10030
0025:trace:win:SetWindowPos hwnd 0x10030, after (nil), 1920,1080 (0x0), flags 00000015
0025:trace:win:dump_winpos_flags flags: SWP_NOSIZE SWP_NOZORDER SWP_NOACTIVATE
0025:trace:win:SWP_DoWinPosChanging hwnd 0x10030, after (nil), swp 1920,1080 0x0 flags 00001815 current (0,1080)-(0,1080) style 84000000 new (1920,1080)-(1920,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (0,1080)-(0,1080)
0025:trace:win:GetWindowRect hwnd 0x10030 (1920,1080)-(1920,1080)
0025:trace:win:invalidate_dce 0x10030 parent 0x10020 (1920,1080)-(1920,1080) ((0,1080)-(0,1080))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10030 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10030 window (1920,1080)-(1920,1080) client (1920,1080)-(1920,1080) style 84000000 flags 0000081d
0025:trace:x11drv:set_mwm_hints 0x10030 setting mwm hints to 0,4 (style 84000000 exstyle 8000000)
0025:trace:x11drv:sync_window_position win 0x10030/3400002 pos 1920,1080,0x0 after 10020 changes=f serial=73
0025:trace:win:USER_SetWindowPos status flags = 0805
0025:trace:win:alloc_winproc allocated 0xffff0012 for W 0x7f3c8a8c2a40 (19/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L"WineDdeEventClass" ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10034/3400004 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10034 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10034 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10034 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10034/3400004 pos 0,0,0x0 after 10020 changes=f serial=94
0025:trace:win:WIN_CreateWindowEx hwnd 0x10034 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10034
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10034 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10034 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10034 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10034 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10034 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10034/3400004 pos 0,0,0x0 after 10020 changes=4f serial=100
0025:trace:win:WIN_CreateWindowEx created window 0x10034
0025:trace:win:WIN_SetWindowLong 0x10034 0 630c00 W
0025:trace:win:alloc_winproc allocated 0xffff0013 for W 0x7f3c8a8c5810 (20/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L"WineDdeServerName" ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10036/3400005 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10036 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10036 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10036 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10036/3400005 pos 0,0,0x0 after 10020 changes=f serial=122
0025:trace:win:WIN_CreateWindowEx hwnd 0x10036 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10036
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10036 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10036 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10036 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10036 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10036 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10036/3400005 pos 0,0,0x0 after 10020 changes=4f serial=128
0025:trace:win:WIN_CreateWindowEx created window 0x10036
0025:trace:win:WIN_SetWindowLong 0x10036 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x10036 8 6311e0 W
0025:trace:win:WIN_CreateWindowEx (null) L"WineDdeServerName" ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x10038/3400006 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10038 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10038 surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10038 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10038/3400006 pos 0,0,0x0 after 10020 changes=f serial=150
0025:trace:win:WIN_CreateWindowEx hwnd 0x10038 cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x10038
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x10038 (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x10038 parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x10038 surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x10038 window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x10038 setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x10038/3400006 pos 0,0,0x0 after 10020 changes=4f serial=156
0025:trace:win:WIN_CreateWindowEx created window 0x10038
0025:trace:win:WIN_SetWindowLong 0x10038 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x10038 8 6317f0 W
0025:trace:win:WIN_CreateWindowEx (null) L"WineDdeServerName" ex=00000000 style=80000000 0,0 0x0 parent=(nil) menu=(nil) inst=(nil) params=(nil)
0025:trace:win:dump_window_styles style: WS_POPUP
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:X11DRV_create_win_data win 0x1003a/3400007 window (0,0)-(0,0) whole (0,0)-(0,0) client (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x1003a parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003a surface (nil) -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x1003a window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 0000003c
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x1003a/3400007 pos 0,0,0x0 after 10020 changes=f serial=178
0025:trace:win:WIN_CreateWindowEx hwnd 0x1003a cs 0,0 0x0 (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx register IME window for 0x1003a
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003a (0,0)-(0,0)
0025:trace:win:invalidate_dce 0x1003a parent 0x10020 (0,0)-(0,0) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003a surface 0x7f3c8aaab780 -> 0x7f3c8aaab780
0025:trace:x11drv:X11DRV_WindowPosChanged win 0x1003a window (0,0)-(0,0) client (0,0)-(0,0) style 84000000 flags 00000018
0025:trace:x11drv:set_mwm_hints 0x1003a setting mwm hints to 0,4 (style 84000000 exstyle 0)
0025:trace:x11drv:sync_window_position win 0x1003a/3400007 pos 0,0,0x0 after 10020 changes=4f serial=184
0025:trace:win:WIN_CreateWindowEx created window 0x1003a
0025:trace:win:WIN_SetWindowLong 0x1003a 0 630c00 W
0025:trace:win:WIN_SetWindowLong 0x1003a 8 631ac0 W
0025:trace:win:alloc_winproc allocated 0xffff0014 for W 0x650110e0 (21/4096 used)
0025:trace:win:WIN_CreateWindowEx (null) L"OleMainThreadWndClass" ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=0x65000000 params=(nil)
0025:trace:win:dump_window_styles style:
0025:trace:win:dump_window_styles exstyle:
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(0,0)
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(0,0)
0026:trace:win:alloc_winproc allocated 0xffff0015 for W 0x7f3c8a2c2c20 (22/4096 used)
0026:trace:win:WIN_CreateWindowEx (null) L"__wine_clipboard_manager" ex=00000000 style=00000000 0,0 0x0 parent=0xfffffffffffffffd menu=(nil) inst=(nil) params=(nil)
0026:trace:win:dump_window_styles style:
0026:trace:win:dump_window_styles exstyle:
0025:trace:win:WINPOS_GetMinMaxInfo 106 106 / -3 -3 / 1932 1092 / 112 27
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1003c parent 0x10026 (0,0)-(112,27) ((0,0)-(0,0))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache
0025:trace:win:set_window_pos win 0x1003c surface (nil) -> (nil)
0026:trace:win:GetWindowRect hwnd 0x1003e (0,0)-(0,0)
0025:trace:win:WIN_CreateWindowEx hwnd 0x1003c cs 0,0 0x0 (0,0)-(112,27)
0025:trace:win:GetWindowRect hwnd 0x1003c (0,0)-(112,27)
0025:trace:win:invalidate_dce 0x1003c parent 0x10026 (0,0)-(112,27) ((0,0)-(112,27))
0025:trace:win:invalidate_dce 0x50042: hwnd 0x10020 dcx 00000013 Cache