I tested out the GOG version on 8.1.3 tonight. This works and runs,
but has to be run in a window for it to work. Also, the text is
very slow when updating in cutscenes. Otherwise, I had no issues
whatsoever using WineCFG and making a Virtual Desktop.
Hi,
This is consistent behavior for some many GOG (and other) re-releases
of such games -- typically, said games were originally coded for the
then 4:3 aspect display devices in resolutions of 640x480, 800x600,
1024x768 etc, and when run in fullscreen mode in crossover (emulate
a virtual desktop OFF), the game will ask for one of these resolutions
@ 4:3 aspect from your systems X display setup. Of course, these kinds
of resolutions won't be available to the game, if you have a 16:9/10
aspect widescreen monitor, and the game will fail it initialize..
Enabling 'emulate a virtual desktop' mode, presents the game software
with (emulated) 4:3 aspect screenmodes in all the typical resolutions,
and thus the game starts happily.
Hope this clarifies it for you.
Cheers!