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Working good in CXG 9.1 & linux --- crashes in OSX 10.6.4, iMac 11,2 w/ HD5670
I just did C4P profiles up for this and the NeoTokyo Client Update patch, and,
caveat having to set hl2.exe to use a win98 bottle profile, this mod was/is working
very well in linux, fullscreen or not on a nvidia 9800gt w/ 1024mb vram....
On my iMac 11,2 ~ HD5670 w/ 512mb vram, it keeps crashing at init/spawn time with
the R6025 c++ runtime error -- no matter what I tried (all visual settings to low,
win98 bottle profile for hl2.exe, Steam commandline options down to -w 800 -h 600,
pixel/vertex shaders on off...blabla..) and it reliably keep crashing. If you've
a Mac with nvidia chipset you might fair better, but on this setup it's a no go..
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