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Massive Stuttering with M1 Max Macbook - Crossover 21.1, MacOS 12.1

Hi,

I am able to run/start the game fine, but there is massive stuttering and frame rate issues with my M1 Max. Frame rate has to be around 10. It will go up to 60 or so but with massive stutters anytime there is another object on screen. Lowering the graphics and enabling vulkan does nothing. Any ideas?

Lots of entries to the log similar to below.

0454:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #488:
0454:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
0454:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
0454:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported
02c0:fixme:win:GetWindowPlacement not fully supported on other process window 00020096.
02c0:fixme:win:GetWindowPlacement not fully supported on other process window 00020096.

The way it currently is, we will have to live with that until CodeWeavers builds in better 32-Bit and x86 support. This is a known issue for a lot of 32-Bit games. Even very old games from the early 'naughts struggle with M1 Macs. Parallels might give you better results (it does for me with SW:TOR).

Ok thanks for the reply. I thought I had something wrong since I read other users say the frame rate was fine with their m1 mac, but it sounds like maybe we have different definitions of smooth haha

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