Hi, After I have logged in, and the store have syncronized, I get the following output from the command line
$ ./cxoffice/bin/cxstart --verbose --bottle World\ of\ Tanks ~/.cxoffice/World\ of\ Tanks/drive_c/Games/World_of_Tanks/WorldOfTanks.exe
...
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80070002
err:ole:create_server class {56fdf344-fd6d-11d0-958a-006097c9a090} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {56fdf344-fd6d-11d0-958a-006097c9a090} could be created for context 0x17
fixme:win:RegisterDeviceNotificationA (hwnd=0x50078, filter=0x732e970,flags=0x00000000) returns a fake device notification handle!
err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 06c8.
err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 06c8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:surface_allocate_surface No GL internal format for format WINED3DFMT_R32G32_FLOAT.
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexImage2D @ surface.c / 2841
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2431
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2431
and then it crashes, without further information.
my system conf is:
Crossover-12.1.2
Radeon HD 5700 Series
3.7.10-gentoo x86_64
mesa-9.1.1
f86-video-ati-7.0.0
radeon-ucode-20120320
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