Left 4 Dead Media

macOS 12 (Monterey)
CrossOver 22.0.0
The game runs without problems on my M1 Pro MacBook Pro with 16 GB RAM, macOS Monterey 12.5.1
macOS 10.6 (Snow Leopard)
CrossOver Games 9.0.0
FIghting in the streets, in the rain. Pretty darn pretty looking. Radeon 2600 HD pro Dual Core 2.66 ghz
macOS 10.6 (Snow Leopard)
CrossOver Games 9.0.0
Down a dark alley to show some of the beautiful lighting. Radeon 2600 HD Pro 2.66ghz dual core
Ubuntu 10.04 (64-bit)
CrossOver Games 9.0.0
Rooftop fight again.
macOS 10.4 (Tiger)
CrossOver Games 8.1.4
No glitches whatsoever in the end credits!
macOS 10.4 (Tiger)
CrossOver Games 8.1.4
Ahhh, loading...
macOS 10.4 (Tiger)
CrossOver Games 8.1.4
The menus all work... The game, not so much this I believe is due to intels poor integrated graphics!
macOS 10.4 (Tiger)
CrossOver Games 8.1.4
I got 60fps running on my mac mini on the intro movie
Splash Screen of Dead Air, Resolution 950 X 713(Set in launch option on steam).
Left 4 Dead's No Mercy campaign rooftop beginning in a Crossover Games 8 Mac bottle.
Left 4 Dead with the No Mercy campaign opened, framerate displayed, and video settings shown in a Crossover Games 8 Mac bottle.
after completing the first part of the no mercy campaign.
the start of the no mercy campaign.
loading the campains, works very well in mac os x 10.5.7. the menus are very fast and responsive.
playing survival, in the hospital
playing survival. the game lags a bit, and some of the textures are missing.
game menus run very well. but the game lags.
The New Menu after the addition of the new mode. This is as far as i got with out it crashing
The rooftop finale of the No-Mercy level. As you can see the graphics are great.
Left 4 Dead installs, runs, and plays just fine on Ubuntu 8.1 intrepid, AMD 4000 mghz athlon single core cpu 1.5 gig of ram, 8600 gt nvidia card. CrossOver Games 7.2
Late 2008 Macbook Pro, 2.54 GHz Core 2 Duo, OSX10.5.6, NVIDIA GeForce 9600M GT with 512 Vram. -novid -window -w 800 -h 600 Menu and interface not visible, broken graphics. HKEY_CURRENT_USER/Software/Wine/Direct3D/useGLSL = "enabled" and HKEY_CURRENT_USER/Software/Wine/Direct3D/offscreenRenderingMode = "fbo"
Late 2008 Macbook Pro, 2.54 GHz Core 2 Duo, OSX10.5.6, NVIDIA GeForce 9600M GT with 512 Vram. -novid -window -w 800 -h 600 Menu and interface not visible, broken graphics. HKEY_CURRENT_USER/Software/Wine/Direct3D/useGLSL = "enabled" and HKEY_CURRENT_USER/Software/Wine/Direct3D/offscreenRenderingMode = "fbo"
Left 4 Dead video settings where lag is tolerable on Crossover Games 7.1.1 (laggy unless all video settings and res set to lowest); Macbook Pro 2.4 GHz Intel Core 2 Duo, 4 GB 667 MHz DDR2 SDRAM, GeForce 8600M GT 256 MB; using launch option launch option "-novid -window" and setting in regedit: HKEY_CURRENT_USER/Software/Wine/Direct3D/useGLSL = " enabled" and HKEY_CURRENT_USER/Software/Wine/Direct3D/offscreenRenderingMode = " fbo"
Left 4 Dead in-game on Crossover Games 7.1.1 at 1440x900 (looks great, but plays laggy unless all video settings and res set to lowest); using launch option launch option "-novid -window" and setting in regedit: HKEY_CURRENT_USER/Software/Wine/Direct3D/useGLSL = " enabled" and HKEY_CURRENT_USER/Software/Wine/Direct3D/offscreenRenderingMode = " fbo"
Left 4 Dead menu on Crossover Games 7.1.1 at 1440x900 using launch option launch option "-novid -window" and setting in regedit: HKEY_CURRENT_USER/Software/Wine/Direct3D/useGLSL = " enabled" and HKEY_CURRENT_USER/Software/Wine/Direct3D/offscreenRenderingMode = " fbo"
the screen i get stuck on during loading, CrossOver Games 7.1.x
This is a screen capture of the Left 4 Dead demo, as you can see, the background movie works (on rendering), however the menus do not appear and the console is completely blank. You can still interact with the console and menus however...
Main menu runs great
Works well when your not looking at people

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