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CrossOver and CrossOver Games Version Updates
Jeremy White
Jeremy White  Staff Member
Posted 2012-01-12 11:40
Hi Folks,

We have made a number of minor releases of CrossOver that I did not announce in this forum.  I want to apologize for that oversight, and to let you know what to expect in the near future.

First, to the oversights:  last November, we released CrossOver 10.2 and CrossOver Games 10.2.  And just last week, we released CrossOver Games 10.3.

CrossOver added support for Accuterm and WinBiz and a few minor bug fixes.  You can see the list of changes in CrossOver here:

CrossOver Games added support for Skyrim and some bug fixes for World of Warcraft and a number of other games.  The full list is here:

If you are an existing CrossOver customer with a support entitlement that was active at the time of the release, you can visit our web site to download the latest version:
You will need to log in with the email and password that you used when purchasing CrossOver.  Please write to if you need help with this process.

Next, we have been hard at work on Wine and I am pleased to say that Wine is now driving towards a stable 1.4 release.  We will be incorporating all of that goodness into CrossOver 11 so that we can release simultaneously with Wine 1.4, most likely in March.

The work we have poured into Wine this past year has been incredible; we have implemented a DIB engine which should speed up a wide range of applications, made major improvements to audio, improved language support dramatically, and have made major improvements to Wine's D3D engine among many, many other improvements.  I am very eager to bring you CrossOver 11 - I think it will be a great step forward for all of our customers.

CrossOver 11 will also incorporate automatic update notification to make it easier for you to upgrade and to learn about upgrades.  This will hopefully prevent a repeat of this oversight on my part in the future.  Again, please accept my apologies.

We deeply appreciate all of your support; without you, we would not be able to continue this work.


Jeremy White

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