I am happy to announce that we have now released version 7.1.0
of CrossOver Games, for both the Mac and for Linux.
This new version is largely an incremental improvement; it fixes
a range of bugs in a number of games. It also includes a full merge
with the Wine 1.0 code base, so this is now a 'post Wine 1.0'
version of CrossOver Games.
A full change log is included, below.
If you are an existing CrossOver customer with an active support entitlement,
you can visit our web site to download this latest version:
You will need to log in with the email and password that you used when
purchasing CrossOver. Please write to email@example.com
if you need
help with this process.
Also I want to remind folks that with CrossOver Games, we're
really trying do much more rapid releases. So, although we've
tested this carefully and feel pretty good about it, if you have
a working configuration, you might just want to skip this one.
Or at the very least, archive your bottles before you upgrade.
On the other hand, if you really like the bleeding edge releases,
you might want to recall that we also make even more bleeding edge releases
available. That is discussed in more detail here:
if you follow that all the way through to the unsupported builds forum,
you'll find that you can subscribe to that forum, and get a notice when
new bleeding edge builds are available.
At any rate, thanks for all of your support, and I hope you enjoy
gaming with CrossOver!
* CrossOver Games 7.1.0
The gamma control should behave better now. It doesn't change the gamma
on Macs to blue on application exit any longer
The death screen in Team Fortress 2 on radeon cards should be fixed now.
Also the G-Man intro is fixed on those cards
Reflective(environment-mapped) surfaces in Portal work now on Macs with
Geforce 8 cards
The Final Fantasy XI benchmark should run again. This was broken since
CrossOver Games 7.0.
Civilization 4 leader faces should render now on Macs
Fixed a texturing bug on the earth on the Civ4 main screen.
Half Life 2 should run again
Flickering objects in Guild Wars should be fixed
A bug causing crashes on certain CS:S and TF2 MOTDs is fixed
A few regressions in unsupported applications are fixed
Many Wine updates, including a full merge from the Wine 1.0