Apologies if this is in the wrong forum, I am a newbie and these forums are not very straightforward, but i'm not here to talk about the structure of this site.
Basically, I need help running a game from "95, for pc. It is to be run on Mac OSX. I have no problem installing it, but it comes across a problem when I am in the "dungeon", which is the same problem that Windows Vista has, while running UAC.
The problem is, is that after creating a character and such, when you go into the dungeon, no button on screen or on the keyboard seems to work, and the game can only be closed with control-alt-delete. But, the game appears to be working, in a non-crashed state. This is shown by the in-game character (depicted by an arrow) flashing.
Because this game is so old, it does not work on Vista, without turning UAC off. It has the same problem as stated above. I'm not too sure why, but apparently it affects many games that are old. Furthermore, the game is proclaimed to not work on 64-bit OSes, without virtualization.
Yes, I am inexperienced with crossover, but I did manage to install Baldurs gate, with no more problems than through virtualization on my PPC mac, Which made my other game work fine. And yes, I did try it in all bottles available, to no avail.
The game is called Mordor: The depths of Dejenol. If it makes any difference, it was written in visual basic 3 (I think).
As mentioned, I got it working through virtualization on my iBook, but i would like to get it running on my MacBook Pro.
I know that the other option is to use Bootcamp, and install windows on it, but last time I used bootcamp (installing Ubuntu) it had wiped the whole hard drive, despite partitioning it correctly. Therefore, I am not willing to go down that route, as I had lost aproximately 300 hours of music work in progresses, as I am a musician. Its worth mentioning that i am a smart guy, and have tried plenty of alternatives. Hence me posting here.
Again, sorry if this is in the wrong forum, but I would appreciate the help.
Although, this could sight problems in the "bottle" system, if it appears that all bottles have vista/post vista architecture, or some form of UAC.