hello,
i have a question about DirectX 8.1. I downloaded the trial version of CrossOver Games 9.1.0 for Mac, and now trying to get some sample DirectX programs to run, but with no luck so far. The samples are from DirectX 8 SDK - such as BillBoard.exe, DolphinVS.exe, etc. None seem to work unfortunately, and they all fail with the same error, which suggests that somehow the DirectX runtime isn't installed or configured properly, i
The error message says:
Then when i click that away, it fails to use software rasterizer as well:
I'm running this on 15" MacBook Pro with Snow Leopard (Mac OSX 10.6.3) with NVIDIA GeForce 9400M 256 MB. Installed a WinXP bottle with "Microsoft DirectX Runtime - Modern". Tried the Legacy runtime as well, but with no difference...
Here's the log file:
** Sun Aug 1 11:46:01 2010
Starting '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader' 'winewrapper.exe' '--workdir' '/Users/antonj/WinProgs' '--start' '--'
'/Users/antonj/WinProgs/BillBoard.exe'
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:win:EnumDisplayDevicesW ((null),0,0x43f78c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
Another odd thing is that i can't run dxdiag.exe - it quits right away with no error message.
If anyone has suggestions or tips on how to get this working, that'd be awesome.
thanks.