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COG on OSX, doom3 crashing

Hi all,

I'm playing around with Doom3 until I get my font issue fixed with PerfectWorld...

I can play for a while, then I get black screen crash. I ran a debug log, and this is the relevant section before I had to cmd-opt-esc

trace:event:call_event_handler MotionNotify for hwnd/window 0x30026/1000010
trace:event:process_events processed 2 events
trace:event:call_event_handler MotionNotify for hwnd/window 0x30026/1000010
trace:event:process_events processed 1 events
trace:event:merge_events discarding duplicate MotionNotify for window 1000010
trace:event:call_event_handler MotionNotify for hwnd/window 0x30026/1000010
trace:event:process_events processed 2 events
trace:event:call_event_handler MotionNotify for hwnd/window 0x30026/1000010
trace:event:process_events processed 1 events
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=131072) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc: mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0xa00ba720) malloc:
mmap(size=65536) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0x64603000) malloc: mmap(size=32768) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0x64603000) malloc:
mmap(size=20480) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0x64603000) malloc: mmap(size=32768) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
wineloader(6413,0x64603000) malloc:
mmap(size=28672) failed (error code=12)
error: can't allocate region
set a breakpoint in malloc_error_break to debug
terminate called after throwing an instance of 'std::bad_alloc'
what(): St9bad_alloc
wine: Assertion failed at address 0x702b83 (thread 0020), starting debugger...
Process of pid=001f has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000c
0000001b 0
0000000e 0
0000000d 0
00000018
0000001d 0
0000001c 0
0000001a 0
00000019 0
00000022
00000023 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'

Any suggestions on what I might be able to tweak would be most appreciated =)

It's basically complaining that the address space is full, so it can't allocate any more. You can try techniques for reducing the memory use of the game (lower resolution, lower texture detail, etc.). We have some known areas in CrossOver where we are improving memory usage, so future release should help some. Unfortunately, part of the problem is the architecture of Wine.

By the way, you should never have to Force Quit CrossOver like that (Command-Option-Escape). If a game crashes or gets stuck, you can escape from full-screen mode using Command-Option-R (the shortcut for the Restore Display item in the Window menu). From there, you can access the Manage Bottles window and use the Task Manager (taskmgr) control panel, or use the Quit Bottle button, to kill the individual Windows program.

Please Note: This Forum is for non-application specific questions relating to installation/configuration of CrossOver. All application-specific posts to this Forum will be moved to their appropriate Compatibility Center Forum.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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