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OpenGL is not using Direct Rendering

Hi everyone,

on several games i get this warning (like Starcraft 2):

"OpenGL is not using Direct Rendering: This typically indicates a graphics driver configuration issue and will prevent most 3D games and applications from working correctly."

on others like Source engine based ones, not, they work fine, except Portal 2 (i still can't even start it).

glxinfo | grep direct
direct rendering: Yes
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,

Cw: 11.2.0

I'm using Chakra (Archlinux fork) 32/64 bit, KDE, latest nvidia driver installed (302.17), both 32/64 bit support, HW: Gainward GeForce 9800GT, system up to date, any solutions to this problem?

Another small issue is:
"Missing 32bit library: This is needed by some applications that use JPEG images in their user interface. The lack of this library may result in black icons."


whereis /usr/lib/ /usr/lib/ /usr/lib/

could this be an issue regarding the move of /lib to usr/lib ?

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