Various games made with Unity3D crashes every 5-40 minutes with "GetThreadContext failed" error. Ssomeone says it is problem with antivirus so I added C directory of bottles with Unity3D games into exceptions of my Sophos antivirus. I also disabled anti-virus scanning by this guide : https://www.codeweavers.com/support/wiki/linux/faq/disablevirusscan (of course I had to double check there is no threat before disabling first line of defense). However it is still happening so I would like to ask you if you know any fix or workaround to this problem.
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CrossOver Forums: the place to discuss running Windows applications on Mac and Linux
We're rebels. We're misfits. But mostly, we're software liberators. And we're very, very good at what we do. We have to be. Lots of developers work with open source, but only a tiny fraction of those are good enough to get software that was designed for one platform to work on another one. We invented CrossOver software - a unique approach to cross-platform compatibility that does not require dual-boot or another OS license. We launched PortJump to help app and game developers broaden their market beyond Windows® users. And we launched ExecMode to help organizations solve really ugly technical challenges.