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Unity3D games crashing - GetThreadContext failed

Various games made with Unity3D crashes every 5-40 minutes with "GetThreadContext failed" error. Ssomeone says it is problem with antivirus so I added C directory of bottles with Unity3D games into exceptions of my Sophos antivirus. I also disabled anti-virus scanning by this guide : (of course I had to double check there is no threat before disabling first line of defense). However it is still happening so I would like to ask you if you know any fix or workaround to this problem.


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