Important Information These are community forums and not official technical support. If you need official support: Contact Us
The following comments are owned by whoever posted them. We are not responsible for them in any way.
Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Microsoft.Xna.Framework.Audio.SoundEffectUnsafeNativeMethods.Play(UInt32 soundEffectInstanceHandle) at Microsoft.Xna.Framework.Audio.SoundEffectInstance.Play() at bpq.ab2(String A_0, Single A_1, Boolean A_2, py A_3, Boolean A_4) at d7i.a(String A_0, Single A_1) at d7i.f(Object A_0, bm6 A_1) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at dzc.b(d8n A_0, c9u A_1, a1c A_2) at dzc.js(d8n A_0) at bs8.js(d8n A_0) at dzc.js(d8n A_0) at dzc.js(d8n A_0) at bky.dl(d8n A_0) at ar1.a(d8n A_0) at a0q.Update(GameTime gameTime) at ds8.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at bqq.a(String A_0) wine: Unhandled page fault on write access to 0xfffffff0 at address 0x1007:0x0109259f (thread 002b), starting debugger...
CNCNet crashes in the same situation. Mouse hovers onto a button, the SFX sounds, and the application suddenly quits.Some reason to get the XNA Framework to not crash for me was to change a setting for the bottle from Windows XP to Windows 10 and run the installer for CnCNet again (have to macOS to approve the .exe). Strange tho that right now the bottle is not getting any network connection (even tho it is not blocked by any firewall). Still looks to be some sort of compatibility issue with CrossOver 19 & macOS 10.15.2
Please Note: This Forum is for non-application specific questions relating to installation/configuration of CrossOver. All application-specific posts to this Forum will be moved to their appropriate Compatibility Center Forum.
CrossOver Forums: the place to discuss running Windows applications on Mac and Linux