When launching QuakeLive in CrossOver 14, the QuakeLive splash screen is rendered with glitches, but CrossOver 13 renders the QuakeLive splash screen perfectly. What would account for this difference and is there a way to fix it in CrossOver 14?
I assume that for a game as old as QuakeLive, CrossOver 14 doesn't offer any performance or compatibility benefits over CrossOver 13. Maybe I'm best off sticking with what works best (i.e., CrossOver 13).
Could be a temporary regression in Crossover 14.x too and it'll work
again in Crossover 15. In the meantime downgrading to 13.x will be
your best bet.
Yeah, I stick with what works and hope for a fix in Crossover 15. Thanks.
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