CrossOver Support - Community Forums

Important Information These are community forums and not official technical support. If you need official support: Contact Us

CrossOver Mac
Discussion about CrossOver Mac

The following comments are owned by whoever posted them. We are not responsible for them in any way.

Back to Threads Reply to Thread

Broken Ranks

Hey, I am trying to run Broken Ranks on MBA M1 16 GB.
Game is ~3GB, I can open it and make a character (tho it's 16:9 fullscreen, I mean full for vertical, horizontal view is outside the screen so I can't read about characters I create in game) but after that I get just error and link to CodeWeavers.
If someone would like to try the game, I'd be pleased. :)

I'm on the same boat, heres the log:
Unhandled exception: page fault on read access to 0x00000000 in 64-bit code (0x000000018065b498).
Register dump:
rip:000000018065b498 rsp:000000000021d9b0 rbp:0000000000000000 eflags:00000206 ( - -- I - -P- )
rax:00007a50af99992e rbx:0000000000000001 rcx:00000000173af700 rdx:0000000000000001
rsi:00000000173af700 rdi:0000000000000000 r8:0000000000000001 r9:726320656220646c r10:0000000068274506
r11:000000000021da30 r12:000000001730efa0 r13:0000000000000000 r14:00000000036a03f0 r15:0000000000000007
Stack dump:
0x000000000021d9b0: 00000000173b04c8 000000007bc2c55d
0x000000000021d9c0: 00000000173b1500 0000000000000002
0x000000000021d9d0: 00007a50af99992e 0000000017260000
0x000000000021d9e0: 00000000173af700 000000018065a83a
0x000000000021d9f0: 0000000000000001 00000000173af700
0x000000000021da00: fffffffffffffffe 00000000173af700
0x000000000021da10: fffffffffffffffe 00007a50af99996e
0x000000000021da20: 00000000036a03f0 000000018065a9f4
0x000000000021da30: 0000000000000001 00000296165b8eb8
0x000000000021da40: 00000000173af700 000000001730efa0
0x000000000021da50: 00000000173af700 000000018062f344
0x000000000021da60: 000000018065a9e0 0000000001cefc70
=>0 0x000000018065b498 EntryPoint+0x1005b9b28() in adobe air (0x0000000000000000)
1 0x000000018065a83a EntryPoint+0x1005b8ec9() in adobe air (0x0000000000000000)
2 0x000000018065a9f4 EntryPoint+0x1005b9083() in adobe air (0x0000000000000000)
3 0x000000018062f344 EntryPoint+0x10058d9d3() in adobe air (0x0000000000000000)
4 0x00000001803b0e4e EntryPoint+0x10030f4dd() in adobe air (0x0000000000000000)
5 0x00000001804977e4 EntryPoint+0x1003f5e73() in adobe air (0x0000000000000000)
6 0x00000001806b092c EntryPoint+0x10060efbb() in adobe air (0x000000000021dca0)
7 0x00000001806b0b59 EntryPoint+0x10060f1e8() in adobe air (0x000000000021dca0)
8 0x00000001806b18c3 EntryPoint+0x10060ff52() in adobe air (0x000000001730efa0)
9 0x00000001804aac78 EntryPoint+0x100409307() in adobe air (0x000000000021dfd0)
10 0x00000001804ab95f EntryPoint+0x100409fee() in adobe air (0x000000000021e109)
0x000000018065b498 EntryPoint+0x1005b9b28 in adobe air: movq (%rdi),%rax
Module Address Debug info Name (103 modules)
ELF 1000- a000 Deferred <wine-loader>
PE 220000- 2ae000 Deferred msvcrt
PE 2b0000- 2db000 Deferred sechost
PE 2e0000- 399000 Deferred ucrtbase
PE 3a0000- 4b9000 Deferred ole32
PE 4c0000- 513000 Deferred combase
PE 520000- 5a0000 Deferred setupapi
PE b90000- ba9000 Deferred imm32
PE bb0000- bb8000 Deferred api-ms-win-core-synch-l1-2-0
PE bc0000- bc7000 Deferred api-ms-win-core-fibers-l1-1-1
PE bd0000- c8a000 Deferred winmm
PE c90000- c9b000 Deferred msimg32
PE ca0000- da2000 Deferred comdlg32
PE db0000- ef2000 Deferred comctl32
PE f00000- f1f000 Deferred mpr
PE f20000- f3d000 Deferred cabinet
PE f40000- f4f000 Deferred imagehlp
PE f50000- f61000 Deferred mspatcha
PE f70000- 100c000 Deferred urlmon
PE 1010000- 1027000 Deferred mscms
PE 1030000- 1084000 Deferred dsound
PE 1a40000- 1a6a000 Deferred mlang
PE 2190000- 219d000 Deferred schannel
PE 3860000- 38ba000 Deferred mfplat
PE 38f0000- 3957000 Deferred d3d11
PE 46e0000- 4712000 Deferred rsaenh
PE 4830000- 485a000 Deferred propsys
PE 61540000- 6157f000 Deferred advapi32
PE 61740000- 617c3000 Deferred wininet
PE 62980000- 62988000 Deferred api-ms-win-core-localization-l1-2-1
PE 62c00000- 62c16000 Deferred odbccp32
PE 62dc0000- 62e46000 Deferred rpcrt4
PE 63280000- 6328e000 Deferred version
PE 635c0000- 6361a000 Deferred oleacc
PE 639c0000- 639d9000 Deferred shcore
PE 63c00000- 63c0c000 Deferred avrt
PE 64840000- 64895000 Deferred shlwapi
PE 64cc0000- 64df2000 Deferred oleaut32
PE 64e80000- 64fdd000 Deferred msi
PE 656c0000- 656d3000 Deferred sxs
PE 66040000- 66056000 Deferred bcrypt
PE 66340000- 6634b000 Deferred atlthunk
PE 66540000- 66552000 Deferred rtworkq
PE 67b40000- 67b66000 Deferred mmdevapi
PE 67d40000- 67dbc000 Deferred wineps
PE 68000000- 68009000 Deferred wineloader64
PE 680a4000- 680ac000 Deferred libwine.1.0.dylib
ELF 68200000- 682a6000 Deferred
ELF 6a200000- 6a21e000 Deferred
ELF 6a292000- 6a2b0000 Deferred
ELF 6a324000- 6a34b000 Deferred
ELF 6a3cb000- 6a3e4000 Deferred
PE 6a3e4000- 6a3fc000 Deferred libobjc-trampolines.dylib
PE 6a455000- 6a48b000 Deferred libcxpng16.16.dylib
PE 6a4e8000- 6a57b000 Deferred libcxfreetype.6.dylib
ELF 6a634000- 6a67d000 Deferred winspool<elf>
-PE 6a640000- 6a675000 \ winspool
ELF 6a67d000- 6a69d000 Deferred
ELF 6a721000- 6a73c000 Deferred
ELF 6a73c000- 6a76e000 Deferred iphlpapi<elf>
-PE 6a740000- 6a767000 \ iphlpapi
ELF 6a76e000- 6a788000 Deferred kerberos<elf>
-PE 6a770000- 6a783000 \ kerberos
ELF 6b000000- 6b042000 Deferred ws2_32<elf>
-PE 6b010000- 6b03a000 \ ws2_32
ELF 6b042000- 6b083000 Deferred secur32<elf>
-PE 6b050000- 6b07c000 \ secur32
ELF 6b122000- 6b158000 Deferred netapi32<elf>
-PE 6b130000- 6b151000 \ netapi32
ELF 6b158000- 6b17e000 Deferred dnsapi<elf>
-PE 6b160000- 6b178000 \ dnsapi
PE 6b1fb000- 6b27e000 Deferred libgmp.10.dylib
PE 6b407000- 6b614000 Deferred libgnutls.30.dylib
ELF 6b855000- 6b8af000 Deferred dinput8<elf>
-PE 6b860000- 6b8a7000 \ dinput8
ELF 6b8af000- 6b8e6000 Deferred winecoreaudio<elf>
-PE 6b8b0000- 6b8df000 \ winecoreaudio
ELF 6b9fc000- 6c3f8000 Deferred shell32<elf>
-PE 6ba00000- 6c3d8000 \ shell32
ELF 6c3f8000- 6c4ae000 Deferred winemac<elf>
-PE 6c400000- 6c49a000 \ winemac
PE 6c7c0000- 6c93e000 Deferred gdi32
PE 6e6c0000- 6e78d000 Deferred crypt32
PE 6eb00000- 6ed25000 Deferred user32
PE 6f2c0000- 6f2ea000 Deferred wintrust
PE 79800000- 79978000 Deferred coreaudio
PE 7b000000- 7b0d4000 Deferred kernelbase
ELF 7b40d000- 7b452000 Deferred dxgi<elf>
-PE 7b410000- 7b44c000 \ dxgi
PE 7b452000- 7b4ca000 Deferred libvkd3d-shader.1.dylib
PE 7b600000- 7b812000 Deferred kernel32
PE 7bc00000- 7bc9e000 Deferred ntdll
ELF 7bc9e000- 7be04000 Deferred opengl32<elf>
-PE 7bca0000- 7bdf6000 \ opengl32
ELF 7c800000- 7c998000 Deferred wined3d<elf>
-PE 7c810000- 7c989000 \ wined3d
PE 7d400000- 7d409000 Deferred wine64-preloader
PE 7f02a000- 7f572000 Deferred libmoltenvk.dylib
PE 140000000- 14002f000 Deferred brokenranks
PE 180000000- 18140d000 Export adobe air
PE 7ff80b4c9000- 7ff80b501000 Deferred libsystem_kernel.dylib
PE 7ff80b500000- 7ff80b50c000 Deferred libsystem_pthread.dylib
PE 7ff80b518000- 7ff80b524000 Deferred libsystem_platform.dylib
process tid prio (all id:s are in hex)
00000030 services.exe
00000034 0
00000038 0
00000044 0
00000060 0
00000078 0
000000a0 0
000000f0 0
0000003c winedevice.exe
00000040 0
0000004c 0
00000050 0
00000054 0
00000058 plugplay.exe
0000005c 0
00000064 0
00000068 0
0000006c 0
00000088 0
00000070 winedevice.exe
00000074 0
0000007c 0
00000080 0
00000084 0
00000090 0
00000094 0
00000098 svchost.exe
0000009c 0
000000a4 0
000000a8 0
000000c4 winewrapper.exe
000000c8 0
000000d4 explorer.exe
000000d8 0
000000dc 0
000000e0 0
000000e8 rpcss.exe
000000ec 0
000000f8 0
000000fc 0
00000100 0
00000104 0
00000108 0
00000158 (D) C:\Whitemoon\BrokenRanks\client\BrokenRanks.exe
0000015c 0 <==
00000164 0
00000168 0
0000016c 0
00000170 0
00000174 0
00000178 0
0000017c 0
00000180 0
00000184 0
00000188 0
0000018c 0
00000190 0
00000198 0
0000019c 0
000001a4 0
00000680 1
000007b8 0
000007f8 0
System information:
Wine build: wine-6.0-9510-g8700de06498
Platform: x86_64
Version: Windows 10
Host system: Darwin
Host version: 21.3.0

ok found the problem!! Its a client thing when it calls the intro video of the game..go to:


Take all the files in there and rename them to "aintro" for example, rerun the game and thats it! you are ok to go!

Editing, there are some yellow glitches that get solved as soon as you instal dxvk and activate it.

Please Note: This Forum is for non-application specific questions relating to installation/configuration of CrossOver. All application-specific posts to this Forum will be moved to their appropriate Compatibility Center Forum.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

CodeWeavers or its third-party tools process personal data (e.g. browsing data or IP addresses) and use cookies or other identifiers, which are necessary for its functioning and required to achieve the purposes illustrated in our Privacy Policy. You accept the use of cookies or other identifiers by clicking the Acknowledge button.
Please Wait...