I have made the unilateral decision to build and make available a PCBSD version of CrossOver Games
(which will hopefully be followed by a version of regular CrossOver as well). Most of my fellow
coworkers think I'm crazy, and they're probably right. There is no evidence that there is any
real market here; Linux is small enough on its own.
But Kris and many BSD folks asked me so nicely, and so patiently, and it turned out that getting
it built wasn't *that* hard, and it seems bitterly ironic to me for Linux Desktop people to diss
on BSD desktop people. I just don't like being that guy.
Of course, I'm being a bit cheesy about it. We won't support it (no one but me has a BSD install,
and mine is just a VM). We're not doing much of the work required to make Wine run properly on BSD,
and a fair amount more work is still required. For more details, see this page:
So that does mean that the BSD version of CrossOver will not be quite as good as the Linux version.
But nonetheless, I would like to call out a challenge to BSD users. You can prove me wrong by
voting for BSD support here:
Only customers can vote. But it's easy to game the system; most of our customers don't vote.
In fact, if 135 people bought CrossOver Games and voted for it, it would become our top voted application.
Right now, it has 1 vote. So I have evidence that exactly 1 BSD advocate has ever given CodeWeavers money.
So now is the time; if you want to create any scrap of evidence that their might be even a tiny
financial justification for making this build, this is the time to pony up and buy a copy of CrossOver Games.
Otherwise, I'm going to have a hard time avoiding the crazy stares around the office, and I'll probably
end up deleting the BSD vm later in the year.